Category News

Screenshot Contest: Vorgon Ryn’kodan Carrier

Hello everyone!

We are proud to host our next Screenshot Contest! This time, it features the free ship from this years summer event.

The theme for this contest:

Vorgon Ryn’kodan Carrier

The Vorgon Ryn’kodan Carrier has to be on the screenshot. The rest is up to you!

 

Conditions of participation:

  • To participate you need to send in the screenshot link here or in the STO-Forum and we need your @handle. If your character is called [email protected], add @Doe to the comment with your entry here or at the forum.
  • Only one screenshot per person is allowed.
  • The use of photoshop or other similar programs to enhance the picture is allowed and highly appreciated.
  • Not allowed are 3d rendering programms, it still has to be a ingame screenshot!

Deadline to participate and send in a screenshot is 27th of...

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CombatlogReader Update 6/1/2017

Hello Everyone!

We published a new CLR Update and here are the latest changes:

  • 1.4.0.2 (01.06.2017)
    • Added detection for Mission: Core Assault
    • Added detection for Mission: Twin Tribulation
    • Added detection for Mission: Binary Circuit
    • Changed detection for Sci Toons with a german logfile
    • Changed the DPS Calculation for Sci Kit Module: Electrical Field. Selfdamage to pylon does not count as Damage anymore.
    • Several minor bugfixes

Because of the changes for the DPS Calculation for the Science Kit Module: Electrical Field we’ve deleted several ground records.

We’d like to thank all Testers for helping on the beta releases. If there are any problems, feel free to contact us ingame!

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[CFT] CombatLogReader Beta4 Release

Hello everyone,

Below is a download link for the new Combatlogreader.jar Beta version. We could need your help, especially from people with german logfiles to test the version. (#Note: so far there is the .jar version only for testing available). Please give us some feedback below this post or [email protected] or @Felisean.

Changes:

  • Added detection for Mission: Core Assault
  • Added detection for Mission: Twin Tribulation (work in progress, we could need the logfile in case its not detected propperly)
  • Added detection for Mission: Binary Circuit (work in progress, we could need the logfile in case its not detected propperly)
  • Changed detection for Sci Toons with a german logfile
  • Changed the DPS Calculation for Sci Kit Module: Electrical Field...
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Acidpresleys Season 13 Build

(Screenshot by @acidpresley)

 

Hello everyone,

we’re happy of being able to publish the build from @acidpresley. He was able to use his build for the first 160k DPS result after the Season 13 release. In addition, he managed to break the 200k barrier as the first person. With all these achivements and a highest result of 208k (4/29/2017) he achieved rank 1 in our Season 13 table. Congratulations for those results.
And here is the build he used, enjoy:

If there are any questions, feel free to contact him (@acidpresley) ingame.

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Avaeris Season 13 Build

(Screenshot by @avaeris)

Hello everyone,

we’re happy to publish the build from our Channel Member @avaeris for you. He’s using the Shamshir Class Operations Dreadnougt Warbird [T6] with Antiproton Beam Arrays. So far he was able to do 174.8k DPS (5/14/2017) and achive rank #3 in our Season 13 table with it.

If there are any questions, feel free to contact @avaeris ingame.

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CptHandsomeJacks Season 13 Build

(CptHandsomeJacks Ship, Screenshot by @blunthogcpt)

Hello everyone,

We’re proud to publish the Season 13 approved build from one of our channel members,  CptHandsomeJack aka @blunthogcpt. He was able to achive 185k DPS (5/7/2017) and with that the #2 in our ISA Season 13 table.
And here is the shipbuild for you:

In case there are any questions about the build, feel free to contact him ingame 🙂

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Start of Season 13

Hello everyone

From today (4/26/2017) on the table for Season 13 is open. The results from the Season 12 table are still available via the Combatlogreader. Congratulations to everyone achiving their goals. We wish everyone good luck for the new season. May the race start again 🙂

Your DPS-League Admin Team

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Suggestions for Season 13

Hello everybody,

here are some suggestions and informations for season 13 builds.

General changes:

  • Embassy Plasma consoles are useless now. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts damage.
  • ALL Tactical Consoles slots should be filled with Locator Consoles from the Fleet Spire!
  • For beam/cannon builds you could still use the Iconian Set or replace it with the Quantum Phase Set (because of the 3 piece bonus) and a Fleet Spire Core with AMP
  • Tactical Ultimate Skilltrees are highly prefered over Sci-Ultim...
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CombatlogReader Update 04/03/2017

Hello Everyone!

We published a new CLR Update and here are the latest changes:

  • 1.4.0.0 (04.03.2017)
    • Fixed memory leaks
    • Remove CVS export it was to broken by design and actually dont have any use.
    • Remove unused Code and Refactor some parts
    • Fixed InBoundMemory Exceptions when move Minutes between Combats to left/right
    • Rework the way Auto Refresh works to reduce the amount of memory while reading the Combatlog
    • Fix for a bug in Archive function, previously when auto reload was on and a archive file was saved, clr was reading the file again, again and again which have eaten your memory like nuts :>!
    • Fixed a bug where Players accidentally got another invitation.
    • Added CombatLog size detector, when your Logfile reaches 100 Mb you will get a reminder to keep your log small.
    • Added a predetection ...
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The Breach (Event) – Guide

Hello everyone,

here are some hints and informations about The Breach (Event) queue 🙂

Stage 1: Engaging the City Ship and destroy Hard Points
Move in and shoot at Hardpoints. To beat all the Hard Points as fast as possible you could start your attack run 30 seconds after each other to let them respawn. If you want to speed things up, the first person could just speed to the Breach Point as fast as possible. A Cloak could be very very helpful for that tactic.

Stage 2: Destroy the Subpower Core
In this room you should rescue the 3 Allied Ships first. If you enter the room there is one directly infront of you, one on the left side behind the Subpower Core and one on the far right side. If you wanna speed things up, split up there. To rescue them you need ONLY!! to interact with them...

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