For most of us it’s a cryptic mystery how the damage of our ground weapons is actually calculated. But not any more! Our dear friends [email protected] and @soludor (check out their NTTE records) give some insight on this matter and share their vast knowledge with us.
The general formula for ground weapons is:
Total Damage = (CombatSpec + Mkmod + 0.75 * (DamageInc + 0.25 * WpnProf) + 0.02 * WpnMods) * (1 + BonusDamage) * FinalDamage
This formula could also be posed in a shorter way, similar to the terminology used in space of “Base, Bonus and Final Damage”:
Total Damage = BaseDamage * (1+BonusDamage) * FinalDamage
The different attack abilities on your weapons (primary, secondary, tertiary) determine the number of affected targets and the final damage buff.
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