Upcoming Balance “Fun” changes from Cryptic

Hello everyone,

 

based on the tribble notes (including things not mentioned there), all builds are outdated and shouldn’t build right now. After testing around we will release some new builds for you in the future.

your
DPS-League Admin Team

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23rd Century Dreadnought Cruiser

(Screenshot by @Obi18, thx for it!)

Hello everyone!

Here are our suggestions for the Prototype Dreadnoughts from the 23rd Century. These ships are heavily refitted to match the strength of newer ships!

Federation:

  • Atlas Class Prototype Dreadnought Cruiser, check the KDF Version, the build is similar!

KDF:

Romulan:

  • Thrai Dreadnought Warbird, check the KDF Version, the build is similar!

 

If there are any questions, feel free to ask us here or ingame!

 

Note:
As for all builds, the skilltree/ship build works for all professions and factions!
Don’t forget to read the Notes in the Skillplaner 😉

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CombatlogReader Update 04/03/2017

Hello Everyone!

We published a new CLR Update and here are the latest changes:

  • 1.4.0.0 (04.03.2017)
    • Fixed memory leaks
    • Remove CVS export it was to broken by design and actually dont have any use.
    • Remove unused Code and Refactor some parts
    • Fixed InBoundMemory Exceptions when move Minutes between Combats to left/right
    • Rework the way Auto Refresh works to reduce the amount of memory while reading the Combatlog
    • Fix for a bug in Archive function, previously when auto reload was on and a archive file was saved, clr was reading the file again, again and again which have eaten your memory like nuts :>!
    • Fixed a bug where Players accidentally got another invitation.
    • Added CombatLog size detector, when your Logfile reaches 100 Mb you will get a reminder to keep your log small.
    • Added a predetection ...
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The Breach (Event) – Guide

Hello everyone,

here are some hints and informations about The Breach (Event) queue 🙂

Stage 1: Engaging the City Ship and destroy Hard Points
Move in and shoot at Hardpoints. To beat all the Hard Points as fast as possible you could start your attack run 30 seconds after each other to let them respawn. If you want to speed things up, the first person could just speed to the Breach Point as fast as possible. A Cloak could be very very helpful for that tactic.

Stage 2: Destroy the Subpower Core
In this room you should rescue the 3 Allied Ships first. If you enter the room there is one directly infront of you, one on the left side behind the Subpower Core and one on the far right side. If you wanna speed things up, split up there. To rescue them you need ONLY!! to interact with them...

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[CFT] CombatLogReader Beta3 Release

Hello everyone,

Below is a download link for the new Combatlogreader.jar version which we consider as a Beta 3 version. We made some adjustments to the first and second Beta version. (#Note: so far there is the .jar version only for testing available). Please give us some feedback below this post or [email protected] or @Felisean.
Big big thanks to @sesug for the support with this version!

Changelog:

Fixes Beta 1:

  • Fixed memory leaks
  • Remove unused Code and Refactor some parts
  • Fixed InBoundMemory Exceptions when move Minutes between Combats to left/right
  • Rework the way Auto Refresh works to reduce the amount of memory while reading the Combatlog
  • Fix for a bug in Archive function, previously when auto reload was on and a archive file was saved, clr was reading the file again, again and aga...
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Arena of Sompek

Hello everyone,

here are some tips for the new Event Queue based on our experience earlier.

General Tactic
Kill everything and especially in higher waves, dont get onehitted :). If there are no meele enemies, always aim+crouch. Go out of AoEs!! (normaly red circles, cones or something 🙂 ) For higher waves or when you’re in trouble use Security Escort (Tactical) and Nukara Reinforcements – Elite Reprogrammed Drones to support you.

  1. Lightning Stage: hide under the bridge (laser area behind the round number^^), it wont hit and kill you there normaly. Only if one impact was placed directly infront of it, it could hit you inside.
  2. Hazard Stage: dont hide under the bridge, the fire will hit you there...
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NTTE and BHE Ground League

Hello everyone,

with todays patch from STO and the massive changes to Ground Captain Abilities, the Admin Team decided to reset all existing Ground League tables for NTTE and BHE.
But your current records are not lost, we will create a Hall of Fame like we have for ISA to show the old records. This should happen during the next days.

In Addition, we will change the ground builds published here soon after we tested the patch a bit.

We wish everyone a lot of fun adapting to the latest changes and  hunting new Records.

Your STO-League Admin Team

 

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[CFT] CombatLogReader Beta2 Release

Hi everyone,

Below is a download link for the new Combatlogreader.jar version which we consider as a Beta 2 version. We made some adjustments to the first Beta version. (#Note: so far there is the .jar version only for testing available). Please give us some feedback below this post or [email protected] or @Felisean.

Changelog:

Fixes Beta 1:

  • Fixed memory leaks
  • Remove unused Code and Refactor some parts
  • Fixed InBoundMemory Exceptions when move Minutes between Combats to left/right
  • Rework the way Auto Refresh works to reduce the amount of memory while reading the Combatlog
  • Fix for a bug in Archive function, previously when auto reload was on and a archive file was saved, clr was reading the file again, again and again which have eaten your memory like nuts :>!

Fixes in Beta 2:

  • Correct a ...
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[CFT] CombatLogReader Beta Release

Hi everyone,

This time we will need your help and feedback to test a new CLR version. Below is a download link for the new Combatlogreader.jar version which we consider as a early *BETA* version. We made a lot of changes to improve the memory usage and performance. (#Note: so far there is the .jar version for testing available). Please give us some feedback below this post or [email protected] or @Felisean.

Changelog:

Fixes:

  • Fixed memory leaks
  • Remove unused Code and Refactor some parts
  • Fixed InBoundMemory Exceptions when move Minutes between Combats to left/right
  • Rework the way Auto Refresh works to reduce the amount of memory while reading the Combatlog
  • Fix for a bug in Archive function, previously when auto reload was on and a archive file was saved, clr was reading the file again, aga...
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Lukari Ho’kuun Science Vessel

(Screenshot by Merideth J. Chakoty, Admiral)

Hello everyone!

Here is our suggestion for the free Lukari Ho’kuun Science Vessel from the 7th Year Anniversary Event!

 

If there are any questions, feel free to ask us here or ingame!

 

Note:
As for all builds, the skilltree/ship build works for all professions and factions!

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