Category Guides

Torpedo Boats in the current Century

Torpedo Boats in the current century 

 by RangerRenze

So the website has a number of guides already, but until now there hasn’t been a guide for torpedoes, while they have grown to be really popular, and as I already had a guide written on reddit I thought I would adapt it so the website also has a torpedo guide.


Captain Class and Faction

To start, any class can work, any class can be worked around, but for torpedoes I’ll just have to start by saying that Engineers just struggle a lot because of all your captain abilities, only 1 directly impacts torpedo damage. Science works, will be fine but Tacs will simply be the best...

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Ground Combat in the Current Century

Hello everyone,

in today’s post we would like to discuss and go through some builds and general advice for Ground Builds. This guide is by no means a set of definitive “only use this and do that” instructions, but should give you some pointers on what is good and what isn’t.

Skill Tree

There aren’t many options here – just go for maximum damage! This goes for every profession: Science, Engineering, Tactical.

The choices for spending points are as follows:

  • 2 points: Device Expertise
  • 4 points: Improved Aim
  • 6 points: take the one you prefer, you don’t melee often at all so it won’t matter that much
  • 8 points: Improved Flank Damage
  • 10 points: Offensive Mastery

Personal Traits, Reputation Trait Choices and Specializations

There are some choices here, so here’s a list of good Personal Traits.

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Beam Ships in the Current Century

Hi everyone,

today we would like to discuss beam ships and how to build them. This guide should show you the general way of building it for different ships and layouts and what is important. We hope it would help you to identify the best choice for yourself 🙂


Unlocks: all CrtH, Battery Expertise, Max Hull, Threat Control and full Focused Frenzy. Insted of Shield Hardness and Regeneration you can also use Improved Impulse Expertise and Defensive Subsystem Tuning.


Intelligence primary, Strategist secondary



  • Tac Slots: Rare or very rare male tacticals with Superior Romulan Operative (Fleet Embassy – Recruitment Tier 2, required) if your ship can cloak, Watcher Companions otherwise.
  • Eng Slots: Also Romulans w/ Superior Romulan Operative (Fle...
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Cannon Ships in the current Century

Hi everyone,

today we would like to discuss cannon ships and how to build them in a more generalized approach. We hope this could help you to choose the gear for your ship 🙂
This guide could be used for any ship, for cannons ships with more front weapons are usualy better, like 5 front / 3 aft weapons or 5 front /2 aft /1 experimental weapon layouts, but it will work with 5/1/1, 4/3/1, 4/3, 4/2/1, 4/2 and even 4/4 layouts too.


Unlocks: all CrtH, Battery Expertise, Max Hull, Threat Control and full Focused Frenzy.



  • Tac Slots: Rare Male Tacticals with Superior Romulan Operativ (Fleet Embassy, required)
  • Eng Slots: Jem’hadar Vanguard (big Vanguard Pack) or Nausicaan (Diplomatic Commendation Rank 4 or Exchange for KDF) and Kentari (Fleet Colony, if you have...
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A brief guide to getting the most out of Hangar Pets

(Screenshot by @pottsey)
Updated: 21st Dec 2020

Hangar pets are often overlooked being seen as a bonus launch and forget secondary or even tertiary damage source. On some ships and with the right combinations hangar pets can add a reasonable amount to your overall DPS. Pushed far enough it is possible to get over 100k DPS from pets alone, although that could be argued to be suboptimal as you will be sacrificing other better areas which overall would give you more DPS.

To get the most out of pets one of the first choices is the skill tree. There isn’t much to talk about here you will want

  • Coordination Protocols: +20% Hull Capacity and Shield Capacity for Hangar pets.
  • Defensive Coordination: +20% Defence and Damage Resistance Rating for Hangar pets.
  • Offensive Coordination: +20% Accuracy ...
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Traits Guide

A brief guide for people to view what personal, reputation and starship traits that are commonly used in the DPS League Builds. These are for builds designed specifically for energy weapons.

Personal Space Traits

 Fleet Tactician (Exchange or Infinity Lockbox – Tactical only!)

Tactical Fleet now improves your and your team’s ships manoeuvrability:

  • +125% flight speed
  • +125% turn rate
  • +100 immunity to slow

EPS Overload (Exchange or Infinity Lockbox – Engineers only!)

Using EPS Power Transfer your weapons gain an additional effect for 30 sec based on Which Power Level is highest at the time of activation:

  • If Weapons: 2% Crit Chance
  • If shield: -20% Weapon Power Cost
  • If engines: +20% Armour Penetration
  • If Auxiliary: +20% Crit Severity

Photonic Reinforcements (Exchange or Infinity Lockbox...

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Comparing [Dmg] and [CrtD]

Hello everyone!

In this post, we discuss whether [Dmg] or [CrtD] is the better weapon modifier for DPS runs. Besides answering this question for high end ISA runs, we also explain which parameter affect the performance of both modifier and under which conditions one is better than the other. [Dmg] outperforms [CrtD] for short high end ISA runs. We also recommend it, as it might be the more future-proof option considering future powercreep.


First, we want to show which parameters affect the [Dmg] and [CrtD] modifier and then explain which conditions have to be true that one modifier is better than the other. The following calculation applies to both ground and space combat.
For that, we take a look how the damage is calculated:

TotalDamage = (1+BaseDamage)*(1+BonusDamage)*FinalMu...
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How to build a Support ship

This guide wants to give you an idea how to build a Supporter for space PvE.

A supporter has many jobs to do. Debuff and Heal are the main tasks. A special build is required for this role. This guide will give you some ideas and examples for a support build.
Note: If you click on most icons, a new tab on the website will open.


The most popular support ships are the Tholian Jorogumo Carrier T6,  Tholian Recluse Carrier [T5_U] , the Styx Terran Dreadnought Cruiser and the Tholian Tarantula Dreadnought Carrier [T6]. These ships have a good layout and hangar slots for Tholian Mesh Weavers or Terran Empire Frigates.


This is an example skilltree for a Supporter. 

Personal Traits

This is a list of recommended Personal traits...

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Binary Circuit Breakdown by Dangp1

Hello everyone,

today we got a small introduction into the Binary Circuit Queue. It’s written by @dangp1 and we would like to thank him for writing it!
And here is the guide for you, enjoy:

With the personal endeavor system having a “complete competetive queues” objective and the fastest one being binary circus. Yes it should be circuits but some have taken to calling it circus due to it being full of clowns. It was suggested a rough guide be written so here goes.

How to improve at BCx.

First of all binary circus is not like most TFO’s in that it isn’t a mindless spacebar mashing map, a different aproach is required. TEAMWORK and SPEED is more important.

BCx is a RACE between two groups of 5, the map can be broken down into six sections, thee sections are puzzle sections, three are shooty...

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Personal Endeavors and ways to finish them

Hello everyone,

here is a growing list of possible Personal Endeavors for the new System and tips on how to finish them. It would be appreciated if you could help us complete the list by posting Endeavors not listed so far or better ways to finish them below!

You could open the Endeavor Progression Window even after finishing the actual Endeavors by pressing the tiny arrow at the bottom right from your minimap.

Space Endeavors Deal Damage:

  • Deal Antiproton Damage  => Slot Antiproton Weapons, use Pets with Antiproton Damage (Swarmer,..)
  • Deal Disruptor Damage => Use Disruptor Weapons, Pet  (To’Duj, Stinger Fighter), use Fleet Support if you’re a KDF
  • Deal Kinetic Damage => Shoot something with torpedos, Gravity Well, and other Sci abilities and/or use your Fleet Support or Pets 😉
  • Deal Ph...
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