Traits

In this guide we will give you a complete overview about recommend traits for space PvE and ground PvE. You may have already seen some suggestions in our PvE-DPS-Basics.

Personal Space Traits:

Romulan/Reman:

Non Romulan/Reman:

An alien has an additional trait slot, you can slot “Helmsman” (Tal Shiar Lock Box / Exchange) there.

*The Profession-Specific trait for engineering and science captains is different than for tacticals. An alternative for that would be “Intense Focus” (if romulan / reman), “Helmsmann” or “Failsafe Scrambler” (Delta Expediton Lock Box / Exchange)

Some of the traits above a really expensiv, if you don’t have the money for that, we are recommending the following traits:

Starship Traits:

Here are some good starship traits:

  • All Hands on Deck (tactial Command Battlecruiser):
    Activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every five seconds.
  • Greedy Emitters (Ferengi Nandi – Risa event 2015):
    If that trait is slotted activating Energy Siphon, Tachyon Beam, or Tyken’s Rift Science Bridge Officer Abilities grants a buff which grants immunity to energy drain, reduces energy weapons power usage, and increases your subsystem power levels for 10 seconds. This buff may be triggered once every 30 seconds. Use it together with Attack Patterns and Fire at Will, because you don’t have power drain while that trait is active.
  • Emergency Weapon Cycle (Arbiter/Kurak/Morrigu):
    Using Emergency Power to Weapons provides a reduction in weapon power cost and gives a boost to weapon firing speed for the duration of Emergency Power to Weapons
  • Invincible (Zahl-Cruiser):
    While reduced to very low hull, your ship becomes undefeatable for a short amount of time. During this window all incoming hull and shield heals receive large boosts. May activate once per two minutes.
  • Improved Pedal to the Metal (Pilot specialisation):
    +2% All Damage Bonus per 2 seconds spent at Full Throttle (max 10 stacks). All stacks immediately lost if your throttle is dropped.
  • Supremacy (Vaadwaur Astika):
    Cannon Scatter Volley or Beam Fire at Will provide +1 Energy to all subsystem power levels per target hit for a short time. This bonus stacks up to 20 times.
  • Numerical Superiority (Hestia):
    +10%-50% all damage, based on number of allies targeting your target. Hangar pets don’t count! It’s only baseDMG, but still good for plasma explosions.
  • Reciprocity (Phantom [Fed] / “Year of Hell”-Lockbox [KDF/ROM]):
    If you are missed, all cooldowns of tactical and intelligence bridge officer abilities are reduced by 10%.
  • Radiant Nanite Cloud (Dauntless):
    Any hull heal heals additional 25% in a radius of 3km for 4 seconds.

You can find more Traits in the STOWiki.

Space Reputation:

  • Advanced Targeting Systems (Dyson T2)
  • Precision (New Romulus T2)
  • Enhanced Armor Penetration (Delta T2)
  • Auxiliary Power Configuration – Offense (Nukara T4)

You can buy a fith space reputation slot on a “Fleet Research Lab”. “Tactical Advantage” (Dyson T4), which debuffs your target based on it’s hull if it is below 50% hull, or “Energy Refrequencer” (Iconian T2), which heals you when you deal damage, or “Advanced Engines” (Delta T2), which increases your turn rate and flight speed.

Personal Ground Traits:

Tactical:

  • Adrenal Release (Undine Lock Box / Exchange)
  • Bombardier (Vaadwaur Lock Box / Exchange)
  • Hive Mind (Xindi-Terrestrial Lock Box / Exchange)
  • Lucky (free)
  • Soldier (free)
  • Strike Team Specialist (free)
  • Vicious (Xindi-Amphibious Lock Box / Exchange)
  • Conduit (Tal Shiar Lock Box / Exchange) [if you don’t use Energy Cells, use “Aggressive” (free) instead of “Conduit”]
  • Berserker (Delta Expedition Lock Box / Exchange)

Engineer:

  • Adrenal Release (Undine Lock Box / Exchange)
  • Bombardier (Vaadwaur Lock Box / Exchange)
  • Hive Mind (Xindi-Terrestrial Lock Box / Exchange)
  • Lucky (free)
  • Soldier (free)
  • Field Technician (free)
  • Vicious (Xindi-Amphibious Lock Box / Exchange)
  • Conduit (Tal Shiar Lock Box / Exchange) [if you don’t use Energy Cells, use “Aggressive” (free) instead of “Conduit”]
  • Berserker (Delta Expedition Lock Box / Exchange)

Science:

  • Adrenal Release (Undine Lock Box / Exchange)
  • Bombardier (Vaadwaur Lock Box / Exchange)
  • Hive Mind (Xindi-Terrestrial Lock Box / Exchange)
  • Lucky (free)
  • Soldier (free)
  • Field Technician (free)
  • Vicious (Xindi-Amphibious Lock Box / Exchange)
  • Field Researcher (free)
  • Berserker (Delta Expedition Lock Box / Exchange)

Ground Reputation:

  • Armor Penetration (Delta T1)
  • Mental Acuity (Undinen T1)
  • Deadly Aim (Dyson T1)
  • Lethality (New Romulus T1)
  • Emergency Personal Cloaking Device (Terran T3)

Active Reputation:

Actice reputation is sadly not splitted in ground and space. That means, you have to switch them for ground and space. Active reputatuion traits have to be activated in the mission like all other abilities. So, you have to put them on your tray.

If you are doing space missions, just choose the ones for space and if you are doing ground missions, just choose the ones for ground.

 

 

 

 

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