(Screenshot by tenore#0775)
today we have the build from one of our players, @tenore#0775. He set some impressive records with his ship lately. And here is his build and a post he created for you:
- Please note: Build and Article have been updated as of March 13th, 2018*
S13 and S14 brought about many changes with the space rebalance and also with some of the new traits and starship equipment available to us through the Fleet Colony holding. I have spent much of these past two season grinding and testing, in ISA, HSE and in solo Elite patrols such as Japori, Carraya and Gamma Eridon. I made a conscious shift away from mixed energy and exotic damage builds to focus exclusively on one or the other as the rebalance, in my opinion, really rewards specialization and focus on one specific damage source. Of all the cooldown reduction methods, I have found Auxiliary to Battery to be the most reliable and consistent. While it does have drawbacks in the form of the loss of auxiliary power which weakens damage and heals which rely on this power level, namely exotic damage, it does offer benefits at the same time, boosting power to weapons, shields and engines. The weapons power boost in particular is quite nice as it adds to the weapons power overcap and on this build allows me to drop Supremacy, a staple DPS trait. Far from decreasing my damage and DPS, I have noticed an increase in both sustained and peak DPS. Pug and grouped runs range in the 190-235k DPS range with still a higher DPS ceiling possible.
The Colony deflector is a fantastic DPS addition; it rewards global CritH and CritD based on one’s HP level. I find it to be superior choice for DPS as it has outperformed the Nukara 2 pc, Quantum set and the Prevailing Innervated 3 pc which I was running previous to its release. The Bajoran 2 piece in the form of warp core and shield have proven superior to all other combinations that I’ve tried to date; the Bajoran warp core’s passive siphon ability is quite nice and the Bajoran shield’s high capacity is appreciated. Prevailing Innervated Engines are taken for the huge boost to mobility.
Skill tree and traits have also been updated. A Shamshir build has been included as the build carries over quite nicely. Also included a CSV/CRF hybrid build for the Vengeance and Shamshir which I used to set my current HSE records of 231k DPS and 238k DPS respectively.