This build has been updated with some new traits and gear from recent missions.
My main testing ground for this ship was ISE, HSE with a little bit of Korfez thrown in for flavour. The Dranuur Scout Ship performs admirably, playing like a CSV cannon Escort. As a primarily energy DPS’er and cannon user the piloting for this ship came quite easily for me. Avoid staying in place when durability boosts such as DPRM is on cooldown as the hull is quite thin. Use your mobility to position yourself to take advantage of the flanking bonuses on high HP targets. This build receives a 6% CritH boost via the BO boff power which procs the Morphogenic set, a 30% Crit D boost via CRF and also a 22.5% Cat 1 weapon damage boost via TS3 which are very nice boosts to an Exotic build. The Temporal 2 piece provides a 25% DoT boost. The Colony Deflector provides a small boost to EPG and CtrlX and a moderate amount of CritH/D. The Tilly shield provides a shield damage buff for the team and increases DPS as things dying faster is good! Recursive Shearing is taken to boost DPS when engaging high HP single targets but its reliant on the rest of the team to provide DPS to take full advantage.
This build is agile and sufficiently durable with a bit of trait tweaking but has a high DPS ceiling. I will continue to test and refine this build and concept, thanks very much for your interest and happy DPS’ing!
PS All missing equipment is listed in the Notes section as STO-Academy does not currently have all ship gear or weapon/console set available.