Jem’Hadar Vanguard Ships

Hello everyone,

here are our suggestions for the newly released Jem’Hadar Vanguard Ships. Enjoy πŸ™‚


In case there are questions or suggestions, feel free to ask us ingame, at ourΒ discord server, below this post or show us your attemp on these ships!

17 comments to Jem’Hadar Vanguard Ships

  • akalip  says:

    I have a question about the Vanguard Carrier build.
    In notes you say to use 2 Damage Control Engineers with “Chance to reduce the recharge time for Emergency time for Emergency Power to subsystems abilities” if i am not mistaken.
    This is for EPTW ability only correct?
    Thank you !

    • felisean  says:

      no, they have a chance to proc on emergency power to weapons and emergency power to shields (or engines if you prefere more flightspeed). when they proc they will reduce the cd of both abilities.

  • Defendi  says:

    I thought I’d put in the obligatory substitution question. Some of the components in this build either require real world cash or are super expensive in-game. Do you have suggestions for good subs? For instance, I have plasmotic leech. Would that work for a sub on any of these components? Here’s the list as I see it:

    Epic Herald Anti-Proton Beam Array
    Epic Spiral Wave Disruptor
    Epic Console – Universal – Timeline Stabilizer
    Epic Console – Universal – Bioneural Infusion Circuits
    Epic Console – Universal – Tachyokinetic Converter
    Epic Console – Universal – D.O.M.I.N.O.
    Epic Console – Universal – Point Defense Bombardment Warhead

    Let me know if any of these have an acquisition method I can’t find on the wiki, of course.

    • Bob Defendi  says:

      That’s for the vanguard dreadnought.

    • felisean  says:

      yes there are other possibilitys. instead of the spiral wave disruptors (including the herald antirproton beam) you could use any other beam you want basically. cheap options would be crtd dmgx3 fleet weapons or crafted with crtd/dmg (any combination from dmgx3 over crtd dmgx2 to crtdx3)with pen are fine.

      for point defense bombardement warhead there is always the disruption pulse emitter as a substitute (or the secondary shielding) to get the 2 piece bonus.

      for timeline/domino (both are old event ship rewards) m6 (zen ship t3 temporal or so) and defnitly the clicky from the vanguard dread itself are a possibility. or you just choose some from the list for the lobi consoles πŸ™‚
      for bioneural/tachyokinetic: assimilated module, zero point module (borg/rom reputation), temporal disentanglement suit (episode reward), if you’re using disruptor the nausicaan siphon console (episode reward), plasmonic leech is a possibility too (still a good console) and i bet i forgot several other decent ones. you might check our latest discount builds for event ships, maybe you’ll find some ideas there.
      feel free to join us on discord too, to ask us directly πŸ™‚

  • wuascht  says:

    why spiral wave, just for fun, or does acc work now on beams?

    • felisean  says:

      you could reengineer them and they are the strongest weapons right now. it seems like they have additional +15% base dmg and 2 hidden dmg mods inside the spiral mod πŸ™‚

  • wuascht  says:

    lol, didnt noticed they can be re-eng now, thx

  • wuascht  says:

    so the coalitions and sensor linked are both weaker, or is it worth to mix them all?

    • felisean  says:

      no not really worth it to mix them all

  • Casualsto  says:

    So what are the requirements to unlock these Spiral Wave disruptors?

    • felisean  says:

      own one of the cardassian ships (galor works as example). and you will get 4 beams there for free

  • Casualsto  says:

    Does it also apply with a C-Store ship that is cardassian?

    • felisean  says:

      should be yes. at least with the galor it worked πŸ˜‰

  • Psionic  says:

    I noticed that all of the builds use cannon/beam fleet consoles instead of specific damage consoles. Is it a new trend for some reason? Or it is only because of Trilithium-Enhanced weapon? Does it really add that much to the build even after including Emergency Weapon Cycle to the build?

    • peterconnorfirst  says:

      5% haste over the set bonus plus the proc chance of the weapon to add another 10% haste is quiet an asset. The proc of the herald beams compensate for the +dis vs. +beams tradeoff.

      • felisean  says:

        And in addition its not only the procs and the haste buff, you will get a great flightspeed buff too with the trilithium enhanced 2 piece set bonus πŸ™‚

        and the difference between a spire console (and you need spire consoles for the beam or cannon consoles) is pretty small compared to the spire consoles with a dmg type.

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