31st Century Temporal Ships


The 31st Century Temporal Ships have been release! We created some ship build suggestions for these ships.


Have fun with your new ship and if there are any questions, feel free to ask us here or ingame.


As for all builds, the skilltree/ship build work for all professions!

3 comments to 31st Century Temporal Ships

  • Qwerty  says:

    Hey, may I ask why you recommend to carry one herald array and [+beam] tac consoles on each of these builds?

    And which mods would you recommend on these arrays (and generally on lockbox weapons); are certain combinations better than others (like [Crtd]x4, [Dmg]x4, [Crtd]x2 [Dmg]x2) or doesn’t it matter as Long as all mods are either Crtd or Dmg?

    • felisean  says:


      its just a suggestion, but right now you get a maximum of +21% flat dmg from the herald ap proc, but you loose close to nothing (~5% base dmg) per console when you switch from the normal disruptor or antiproton console to beam consoles. Its getting a little bit less efficient with more tac consoles.
      Lately we used that kind of weapon setup for all the record runs.

      In general all combinations of crtd and dmg on weapons like crtdx2dmgx2 or crtdx3dmg or crtddmgx3 or the x4 versions arent a big difference at the end, all combinations work pretty fine.

  • Nandos  says:

    Just got the pack and it looks very good. The sci one is very nice looking though and the trait is also powerful.
    Looking forward to try the dradnought as soon as i finish the traits of the other two ones.

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